
Pre-Launch vs Post-Launch Game Surveys — What Should You Measure?
Feb 20, 2026

Game Surveys vs Playtesting - When to Use Each
Feb 19, 2026

Why Mobile Playtesting Is Different from Console or PC Playtesting
Jan 31, 2026

Single vs Multi-Session Playtesting: Which Is Right for Your Team?
Jan 26, 2026

How Playtesting Can Increase Your Odds of Getting Funded
Jan 17, 2026

Playtesting Before A Game Patch: Your Best Tool Against Player Churn Rate
Apr 13, 2025

Enhancing Player Engagement and Spending Through Playtesting and User Research
Apr 11, 2025

Secret to Game Success - 7 Key Tips to Master Playtesting
Apr 9, 2025

Concept Playtesting- Minecraft's Key To Success
Apr 4, 2025

What Is Playtesting? A Game Developer's Guide To Player Feeback
Apr 4, 2025

What is FTUE and Why its Critical to Game Development
Apr 2, 2025

Why Multi-Session Playtests Are Key to Long-Term Player Engagement
Dec 20, 2024

Why Every Game Needs a Post-Mortem Playtest
Dec 16, 2024

Fresh Perspectives, Smarter Playtests: The Value of Hiring User Researchers
Dec 13, 2024

The Retention Playbook: How to Keep Players Returning to Your Game
Dec 13, 2024

Competitor Playtesting: Your Shortcut to Smarter Game Development
Dec 10, 2024

Why Smart Developers Invest in Playtesting Early and Often
Dec 9, 2024

Quantitative vs. Qualitative Playtesting: Finding the Right Approach for Your Game
Dec 9, 2024

Getting Started with Playtesting: A Step-by-Step Guide for Game Developers
Dec 4, 2024

How Gaming Influencers Can Propel Your Game to Stardom?
Dec 4, 2024

4 Critical Types of Feedback to Prioritize in Playtesting
Dec 2, 2024

5 Common Areas To Focus on During Playtesting for Actionable Feedback
Nov 28, 2024

Single-Session Playtesting: The Secret Code to Faster Game Development
Nov 14, 2024

A Beginner's Guide to Presenting Playtest Results Effectively
Nov 7, 2024

Your Day One Diary Study Guide
Oct 31, 2024

Making an Effective Playtest Plan : 7 Key Elements You Shouldn’t Miss
Oct 24, 2024

What exactly does Lysto do to help you grow that game?
Oct 17, 2024

Case Study: How an Indie Studio Used Iterative Playtesting to Validate Core Gameplay Loop
Feb 4, 2026

Case Study: Iterative Stress Testing for a PC Multiplayer Title
Nov 25, 2025

Case Study: Measuring Player Appeal for a Hybrid Battle Royale + Extraction Concept
Nov 25, 2025

Case Study: Breaking Point – A Real-World Stress Test of Multiplayer Matchmaking
Jul 10, 2025

Case Study: Testing Market Fit Through Player Sentiment – A Longitudinal Playtest for a Fast-Paced PvP Mobile Game
Jun 2, 2025

Case Study: Sharpening the First Shot – Single Session Playtest for a Competitive PvP Mobile Game (Archery)
May 31, 2025

Case Study: Play With Personality – Concept Testing Hero Avatars for a New Ludo Experience
May 26, 2025

Case Study: Playtesting to Uncover FTUE Friction Points for a Competitive Strategy Card Game
May 22, 2025

Case Study: Longitudinal Study Guides MPL's Investment Decisions
May 21, 2025

Case Study: Streamlining Onboarding for a Sandbox RPG by Uncovering Tutorial Gaps
May 19, 2025

Case Study: Using Player Insights to Guide Publishing Decisions
May 18, 2025

User Acquisition Campaign: Case Study
Apr 10, 2025

Playtesting To Test For Resonance - Will Indian Gamers Come Back For More?
Oct 16, 2024

Playtesting At The Right Time: Making Decisions to Refine or Retire a Game
Sep 17, 2024



